1999
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The Leader

A cult's leader sets foot in a remote forest in search of a new home.

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The meeting

The leader finds his subordinates in a dark place of the woods.

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The cult

All the cult members are present and ready to follow their leader.

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Fire

The cult members turn on their torches to celebrate their new home.

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The ritual

The ritual is about to begin...

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Red cowls

The members of the cult wear red cowls to praise their god.

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Ritual Grounds

The ritual grounds are ready.

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Summoning

The cult members begin to chant and summon their god.

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The entity

The entity awakens and the cult members flee.

17 Years Later
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Campist

A lost campist decides to explore the wrong place.

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Suspicion

Suspicion grows as the campist notices something is wrong.

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The tent

The campist decides to set up his tent to stay the night.

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Paranoia

The paranoic campist is always looking around.

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Dusk

Dusk arrives and the campist naively admires it.

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Sleep

He decides to go to sleep.

Continue the Story in the Game

Face your fears and uncover the truth that lies within these cursed woods.